The Way Of The Wicked
A swift note about the campaign: This is a high powered EVIL campaign. As such, I am going to be more vicious as a GM than normal(as recommended by the setting). As such, I am allowing a plethora of races/classes that I usually wouldn’t allow. Don’t expect the paladins to take mercy on you, they will kill you if they can. Build your party to survive. The campaign is set up to go through level 20.
Ability Scores: You get to choose from 3 sets of ability scores-
Min-Max: 7, 8, 12, 15, 17, 17
Balanced: 7, 13, 14, 14, 15, 17
Other: 7, 12, 12, 13, 17, 17
Race: Most Pathfinder Races will be considered. All psionic races are legal. Most 3rd party races will be allowed. Just ask!
Banned Races: Aasmir, Tieflings
Alignment: Must Be Lawful Evil. Most alignment restrictions will be lifted. Most have no deity or worship Asmodeus. Must be willing to join with Asmodeus(Don’t make some kind of RP reason you wouldn’t)
Class: Most will be allowed including third party. Just ask. As this is a high powered game going for the powerful classes is both acceptable and smart. Those put out by Tripod Games are a good example of powerful classes. Just Ask!
Banned Classes/archetypes: Master Summoner
Skills: As Normal – may give bonus skill points depending on final party size.
Traits: 2 traits – one of which must be a campaign trait.
HP’s: Max for 1st level – 75% each additional level.
Quirks: You can pick up to two quirks, though only 1 will be required.